In this tutorial I share my process of speed sculpting in ZBrush. I create an original concept sculpt of a Troll. This concept sculpt can later be used for illustrations, maquettes, or even pre-vis models. We will cover features like Dynamesh, Masking, ClipCurve, Polypainting, and working with Alphas. This tutorial is captured in real time and audio commentary. I not only discuss the technical process of speed sculpting but my creative process as well.
- 1 Video with audio commentary; Duration: 63 minutes (1280 x 720)
- Troll ZTL file for reference.